What is the best way to handle Off Screen Enemies in a SHMUP?
Hello, I'm working on fixed position vertical scroller. The player's ship can't move off screen, rather the level comes to him. The best example of this is Art in Game's Air Attack HD. I'm also looking...
View ArticleWhat are the package dependencies for Unity Linux Player?
Our team want to build an arcade-style machine using Unity and Linux as the deployment platform. We have been working on Unity for some time and we are really interested on the Linux deployment feature...
View ArticleImplementing HighScore board
I'm wanting to implement a local Highscore board into my game and I'm not sure which is the best way to do this. I've read a few posts about using PlayerPrefs to save the data and a few that say that...
View ArticlePingPong game ball physic problem
i made a simple ping pong game, with the amount of scripting i can do now. There is two players, on for you and your friend. The problem is the ball which goes from side to side. When you hit it and it...
View ArticleWhat's the concept behind neverending arcade games?
Games like temple run or subway surfers. I mean it keeps going like forever unless you hit something. I thought about using very long piece of terrain but wouldn't that cause bad performance? And...
View ArticleBouncing off after collision
I'm currently trying to make a top down arcade shooter game where you are on a flat arena and you have to navigate around and shoot the enemy while taking cover around objects but i want to make some...
View ArticleHow to respawn enemies after one is destroyed?
So I am doing this simple arcade style shooter game. My problem is that I know once my laser hits the enemy object it should get destroyed but once it get destroyed it is gone forever. I want to know...
View Article[2d] hidden object gets visible in radar circle
Hey guys, I hope the headline describes already quite good what I am looking for. I am quite new to unity and currently I develop a little arcade shooter and there should be hidden mines, that come...
View ArticleUltraStick 360 and Unity3D problem
Hi, I have an UltraStick 360, Windows detects it correctly, and I can check it in Control Panel, Gamepad Devices. But when I play a game based in Unity3D or try to develop a project in Unity3D it...
View ArticleRetro Styled Vector Graphic Animations
![Retro Style Im Looking To Duplicate][1] Is it possible in Unity to do this old retro style of vector and arcade type animations or does one need to use some sort of out side application and somehow...
View Articletop Down 2D flight game AI
I'm working on a simple top down 2D game (like asteroids). I wanted to add simple enemies that follow the player and try to touch them (if they touch the player he dies). Enemies spawn at regular...
View ArticleArcade Vehicle
I created a vehicle with its script to make it move back and forth. everything works. the problem: is too realistic, if the car skids quickened too, if I bent at maximum speed tilting etc .. my intent...
View Articlehow to make an enemy into a second player
i just began useing unity and i made a pong game in the game there is one player and one enemy ai, and i want to know how to make the enemy ai into a second player so it can be a 2 player game. here...
View ArticleHow to make a bullet in a top down arcade-styled game?
Hello! I am >18 and I like spending some time in Unity! So this is my first game and i want to create a game based on the old arcade games where you are a spaceship and you try to make a highscore...
View ArticleSimple arcade car Physics
Hello, I am trying to make a simple, arcade-ish racing game. I wrote a script for the car using wheel colliders. The whole thing works fine, however I cannot get the desired behaviour. First problem is...
View ArticleVector3.back not working
Hi, I'm doing a 2D arcade game for Android devices and I'm having an issue with Vector3.back. What I'm trying to achive is that the player avatar moves to the part of the screen that the player had...
View ArticleFire limit in a Space shooter?
I have a script for a 2d space shooter game, and I want to make a limit so only 3 bullets are allowed on screen at a time If you need it, here's the script: using UnityEngine; using System.Collections;...
View ArticleHow to save the amount of lives when the player dies and then uses one life?
Hi I'm struggling with this issue.I searched a lot before asking here. So i have programmed an arcade game which when it dies it pops up a menu with a continue option using one life out of five.Like...
View ArticleFacebook Gameroom Buildtarget
I'm stuck with my buildscript. Who knows how to set my BuildPipeline.BuildPlayer to build my windows game to FacebookGameroom.
View ArticleDigital Models Kit Tutorial
Anyone has a tutorial for making something like this? http://www.monzoapp.com It's a digital model building kit. Thanks
View Articlearcade racing game time limit with time extensions
I am making a low poly arcade racer and i need a script that allows me to add a time limit to the game and extend the timer when a checkpoint is passed? how would I achieve this ?
View ArticleWhat is the most performance efficient way of changing the color of...
I want to make an entirely pixel-filled 2d game where each pixel color is selected through code with no 3d objects. What would be the most performance efficient way to approach this if I want to change...
View Articlesingle stick arcade flight controls
I am wanting to make a basic splitscreen space combat game, and I am wanting to create a arcade style single stick control scheme similar to star fox 64 https://youtu.be/xtgvQPgNym0 I've had a quick...
View ArticleBuilding a 2D car game and want to increase speed while the button is being...
I want the button that I added (gas pedal) to increase the moveSpeed while its being held down and not after it's clicked (as shown in my script). ,I added a button to my canvas and i want to increase...
View ArticleCustom Joystick 4 direction (+)
Hey guys, I would want to make a joystick that moves in the shape of +, I mean, up, down, right and left, all the way to each side for making a retro arcade game. Right now I'm using 4 buttons and I've...
View ArticleAcceleration, deceleration and kart style drifting
hey guys, I am making a kart racer and I am currently creating the kart controller script, currently I am trying to add acceleration, deceleration and a simple mario kart style drifting ability, how...
View ArticleHow can I able to get the Joystick movement values (Axis 6 and 7 ) in Android...
I'm trying to get the joystick motion events inside my android application but the x and y axes values are always coming as zero. But when I was using the normal gamepad controller it shows the x and y...
View ArticleGladiator Arcade remake
Hello all... This is one of my favorite old arcades that had a quite realistic for the time fighting style. I am trying to find tutorials on how to approach this endeavour. I am not good at all in...
View ArticleHow do I make the enemy lock onto the player's x-axis coordinates?
Currently I have the enemy fully locked on the player, but I'm trying to make the enemy character move towards the player's x-axis coordinates while forever moving down the y-axis. using...
View ArticleEnter the Gungeon/Touhou style Bullet Patterns?
I'm considering developing a danmaku/manic-shooter bullet hell game for my upcoming college project and was doing some research on how some of the things in the genre works, particularly how to create...
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